Nodrop Always Loot Items |
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These items should never be left to rot. These should be looted by an org member who is part of the raid group first, then by non-org attendees. If any of these items remain on a general, announce on guild chat. Every effort should be taken to get these looted. | |||||||||
Communications Relay | Anyone | Utils3 Item, Adds Nanoskills | |||||||
Viral Targeting Subunit | Anyone | Hud3 Item, Adds Crit % | |||||||
Drone Communication Unit | Anyone | Utils3 Item, adds nanoskills | |||||||
Exterminator Occular Enhancement | Sol, Eng, Fix, Agt Adv, Tra, Crat |
Eye Implant | |||||||
Reinforced Gauntlets | Anyone | Adds Brawl & Body Dev | |||||||
Electrophoridae Gloves | Anyone | Adds Energy Damage | |||||||
Lamnidae Gloves | Anyone | Adds MA Skill & Energy Damage | |||||||
Nodrop Optional Loot Items |
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These items may be useful to some players. If any of these remain after the raid group has looted, announce on guild chat for anyone else to come get. | |||||||||
Swatch of Alien Fabric | Anyone | Fuzzy Nano Input Hood (bm/mm) Phasing Nano Input Hood (mc/ts) Wrinkled Nano input Hood (pm/si) |
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Circular Kyr'Ozch Chip Mold | TL 7 NT | cyberdeck upgrade | |||||||
Square Kyr'Ozch Chip Mold | TL 7 NT | cyberdeck upgrade | |||||||
Triangular Kyr'Ozch Chip Mold | TL 7 NT | cyberdeck upgrade | |||||||
Disassambler Tool | TL 7 NT | removes chip molds from cyberdeck | |||||||
Aleksander's Punchknife | Anyone | Piercing Weapon | |||||||
Odum Blade | Anyone | 2he Weapon | |||||||
Unidentified Toxin | Anyone (drops from Zix) | makes Daring Antidote Stim (guide) |
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Non-Nodrop Always Loot Items |
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These are items that are in high demand, and/or should be kept for org use. Always loot these items, either for immediate disbursement, or to be stored on the org mule. | |||||||||
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Anyone | Should be looted by raid sponsor or leader Making AI / Combined AI Armor Guide |
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Kyr'Ozch Viral-Bots | Anyone | Should be looted by guild members Making AI / Combined AI Armor Guide |
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Solid Clump of Bio-material | Anyone | Pristine Kyr'Ozch Bio-Material (armor) Mutated Kyr'Ozch Bio-Material (armor) Typed Weapon Upgrades (weapons) Kyr'Ozch Viral Serum (city building) |
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Inactive Nano Input Hood | Anyone | Fuzzy Nano Input Hood (bm/mm) Phasing Nano Input Hood (mc/ts) Wrinkled Nano input Hood (pm/si) |
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Viral Memory Storage Unit | Anyone | Deck3, Deck4 NCU | |||||||
Viral Compiler | Anyone | Deck6 Nano-Init | |||||||
Buffing Items |
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These items add buffs. These are always useful to keep. These can be turned over to the org mule for storage. These are almost always available form the org mule inventory. | |||||||||
Adrenaline Factory | MA, Enf, Keeper | Hud1, Adds Str, Sta | |||||||
Bracer of Focused Concentration Bracer of Killing Intent Bracer of Striking Force |
Anyone | ||||||||
Endorphin Factory | Anyone | Hud1, adds Stamina | |||||||
Tradeskill Items - Always Loot |
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These items are used in a variety of tradeskills. These should always be looted and either kept by the individual to be made for themselves or handed over to Whatchuwant for processing into guild items. There is almost always a supply of these items available to make into org-use items. | |||||||||
Disk of Cloudy Crystal | Eng, Tra, Crat Doc, NT, MP |
Nano Controller Unit | |||||||
Biomaterial Tubing | Engie, Trader | makes Nizno's Bomb Blaster or Salabim Shotgun |
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Explosif Device | Engineer | Nizno's Bomb Blaster | |||||||
Fused Biotech Material | Trader | Salabim Shotgun | |||||||
Dark Biotech Rod | Anyone | Dark Biotech Rod Ring | |||||||
Glowing Biotech Rod | Anyone | Glowing Biotech Rod Ring | |||||||
Pulsing Biotech Rod | Anyone | Pulsing Biotech Rod Ring | |||||||
Alien Language Matrix | Enforcer | Codex of the Insulting Emerto | |||||||
Powdered Viral-bots | Nanomage | De'Valos Sleeves | |||||||
Viral Weapon Upgrade | Anyone | Upgrades some Rubi-Ka weapons | |||||||
Tradeskill Items - Optional Loot |
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These items are useful for some specific tradeskills, but drop so frequently that maintaining a supply of them is irrelevant. Loot these if you might need them at some later time, or for vendor food, or leave them to rot. | |||||||||
Energy Cores | Engineer | Trimmer - Cold Damage Modifier Trimmer - Energy Damage Modifier Trimmer - Fire Damage Modifier |
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Smelly Liquid | Engineer | Trimmer - Improve Actuators | |||||||
Variable Friction Jelly | Anyone | ||||||||
Canister of Powder | Anyone | Hadrulf's Viral Belt Component Platform | |||||||
Overheated Compiler | Anyone | Hadrulf's Viral Belt Component Platform | |||||||
Viral Data Storage | Anyone | Hadrulf's Viral Belt Component Platform | |||||||
Garbage |
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These items either have no use, or no known use. These items can either be looted for vendor food, or left to rot. | |||||||||
Kyr'Ozch Atomic Restructuralizing Tool | Tradeskillers | Making AI / Combined AI Armor Guide | |||||||
Inactive Viralbots | Nobody | 0 tradeskill processes, 0 known uses | |||||||
Kyr'Ozch Biomechanical Computer | Nobody | Used in making Advanced City Buildings | |||||||
Crystalline Disk | Nobody | 1 unknown tradeskill process | |||||||
Broken Projector Mechanism | Nobody | 0 tradeskill processes, 0 known uses | |||||||
Alien Tissue Sample | Nobody | 0 tradeskill processes, 0 known uses | |||||||
Kyr'Ozch Weapons |
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Listed alphabetically, these weapons vary between highly useful & much sought after to complete rubbish. There's always as much of a supply of these as possible on the org mule. Feel free to trade any weapons you find to the mule, or ask any time you need a new one. |